Artifacts

Sphere of Silence
After the relic owner dies, it temporarily silences all opponent heroes. The duration of the effect depends on the hero's level.

Ice Dagger
After the relic owner dies, it temporarily silences all opponent heroes. The duration of the effect depends on the hero's level.

Potion of Silence
After the relic owner dies, it temporarily silences all opponent heroes. The duration of the effect depends on the hero's level.

Eye of the Banshee
When the relic owner is stunned, it temporarily stuns two random opponent heroes. The duration of the effect depends on the hero's level.

Frost Scepter
When the relic owner's health drops below 25%, it temporarily freezes all opponents within a small area. The duration of the effect depends on the hero's level.

Hypercube
When the relic owner's health drops below 50%, it temporarily sends a random opponent hero to a black hole. The duration of the effect depends on the hero's level.

Amulet of Terror
When the relic owner's health drops below 50%, it temporarily forces two random opponent heroes to flee in terror. The duration of the effect depends on the hero's level.

Dark Matter
After any two allies die, it burns the energy of three random opponent heroes. The strength of the effect depends on the hero's level.

Void Stone
After any two allies die, it burns the energy of three random opponent heroes. The strength of the effect depends on the hero's level.

Third Eye
After any two allies die, it burns the energy of three random opponent heroes. The strength of the effect depends on the hero's level.

Magical Rose
When the relic owner's health drops below 25%, it enchants a random opponent hero and temporarily forces them to fight on your side. The duration of the effect depends on the hero's level.

Pincers
After any single ally dies, it temporarily transforms two random opponent heroes into Crabs. The duration of the effect depends on the hero's level.

Mechanical Pincers
When the relic owner's health drops below 25%, it temporarily transforms two random opponent heroes into Scorpions. The duration of the effect depends on the hero's level.

Sundered Armor
After the relic owner dies, it temporarily transforms the opponent who killed them into a Turtle. The duration of the effect depends on the hero's level.

Mysterious Gemstone
When the relic owner is silenced, it temporarily transforms one random opponent hero into a Bug. The duration of the effect depends on the hero's level.

Snowball
When the relic owner's health drops below 50%, it temporarily transforms a random opponent hero into a harmless Snowman. Snowmen cannot attack or be attacked. The duration of the effect depends on the hero's level.

Cursed Bones
After any three allies die, it deals magic damage to all opponent heroes at once. The strength of the effect depends on the hero's level.

Fire Ring
After any three allies die, it deals magic damage to all opponent heroes at once. The strength of the effect depends on the hero's level.

Storm Talisman
After any three allies die, it deals magic damage to all opponent heroes at once. The strength of the effect depends on the hero's level.

Red Button
45 seconds after the beginning of the battle, it deals magic damage to all opponents and knocks them back. The strength of the effect depends on the hero's level.

Cloak of Fire
Deals magic damage to opponent heroes every second within a small area. The strength of the effect depends on the hero's level.

Spirit of Reckoning
After the relic owner dies, it deals magic damage to the opponent who killed them. The strength of the effect depends on the hero's level.

Black Mark
When any opponent hero is killed, it generates an explosion at their location that deals magic damage within a small area. The strength of the effect depends on the hero's level.

Icy Bone
After the relic owner dies, it summons an Ice Skeleton behind opponent lines. The skeleton's level depends on the hero's level.

Mysterious Amulet
After the relic owner dies, it summons a Cyclops behind opponent lines. The monster's level depends on the hero's level.

Cleaver
After the relic owner dies, it summons a Cave Ogre behind opponent lines. The monster's level depends on the hero's level.

Crusher's Mask
After the relic owner dies, it summons a Crusher behind opponent lines. The monster's level depends on the hero's level.

Boney Surprise
The undead love the holidays, too! After the relic owner dies, it summons a Christmas Skeleton behind opponent lines. The skeleton's level depends on the hero's level.

Hand Tiger
After the relic owner dies, it summons a Tiger behind opponent lines. The monster's level depends on the hero's level.

Dynamite Stick
After the relic owner dies, it summons two Skeleton Bombers behind opponent lines. The skeletons' level depends on the hero's level.

Gifts
After the relic owner dies, it summons two Christmas Skeleton Bombers behind opponent lines. The skeletons' level depends on the hero's level.

Military Injector
After any ally dies, the relic heals its owner. The strength of the effect depends on the hero's level.

Ankh
When the relic owner takes fatal damage, it prevents them from dying and restores their health. The strength of the effect depends on the hero's level.

Steel Horn
30 seconds after the beginning of the battle, it increases the armor of three random allies for 15 sec. The strength of the effect depends on the hero's level.

Ward of Will
After three allies die, it makes all allies temporarily invulnerable to control effects. The duration of the effect depends on the hero's level.

Ring of Freedom
When the relic owner's health drops below 50%, it makes them temporarily invulnerable to control effects. The duration of the effect depends on the hero's level.

Stone Talisman
When the relic owner's health drops below 25%, it applies a shield to them that absorbs physical damage. The strength of the effect depends on the hero's level.

Spirit Talisman
When the relic owner's health drops below 25%, it applies a shield to them that absorbs magic damage. The strength of the effect depends on the hero's level.

Adrenaline
30 seconds after the beginning of the battle, the relic increases its owner's physical attack for 10 sec. The strength of the effect depends on the hero's level.

Healing Balm
When the relic owner's health drops below 50%, it heals them. The strength of the effect depends on the hero's level.

Boots of Speed
When the relic owner's health drops below 50%, it gives them a significant temporary speed boost and makes them invulnerable to control effects. The duration of the effect depends on the hero's level.

Mountain Heart
When the relic owner's health drops below 75%, it increases their armor for 15 sec. The strength of the effect depends on the hero's level.